Archive:

Ricky Gonzalez


Hello, I am Ricky Gonzalez!
I am a PhD Candidate in the Information Science Department at Cornell University, Cornell Tech. I am a Human-AI Interaction researcher.

In this website you will find many things: My previous work done before joining the PhD, my current research projects, and other various milestones.

My research involves designing intelligent interactive systems focusing on empowering people with disabilities. As of today, I have worked together with Blind and Low Vision users to improve the accessibility of 3D virtual environments, Data Analysis, AI powered systems, and mobile cameras. Furthermore, my colleagues and I have come up with novel ways of interacting in Virtual Reality, and 3D printed models using Augmented Reality.

Research Highlights

Table showing different user goals identified in a paper that investigated why BLV people use AI-powered scene description applications like SeeingAI

AI has immense potential to support Blind and Low Vision people access visual information. In fact, SeeingAI and similar applications have been around for almost a decade generating visual descriptions on the fly. Anecdotally, these apps had a huge impact on the independence of Blind and Low Vision people. But... is this truly the case? In this paper we present a thorough analysis of hundreds of user interactions with a scene description application to explain: Why do Blind and Low Vision people use applications like SeeingAI? How useful are they?

Hands-On: show cases a haptic glove that users can gear to perform gestures in a VR environment and receive auditory and tactile feedback. Pointing with one finger, two, waving, and lifting or lowering the hand.

We created a series of hand gestures that can be use by people with visual impairments to trigger descriptions interactively in a VR environment. These gestures allow people with visual impairments obtain information about the environment, and also dynamically control the speech rate of the voice reader.

Image displaying a 3D game and a smartphone showcasing a multi-device technique to survey a 3D space through a touchscreen

We implemented four leading approaches to facilitating spatial awareness for gamers with visual impairments and investigate their merits and limitations. The four tools are: a smartphone map, a whole-room shockwave, a directional scanner, and a simple audio menu of points-of-interest. We evaluated how important gamers consider six different types of spatial awareness — that have been found to be important in physical world settings. Our findings reveal important design implications for future spatial awareness tools

Recent Activity

A pixel art golden coin with the letters JPM in the center. The coin is shining with little stars. Internship! «May 20, 2024»

«I received a return offer from JPMorganChase to join the Global Technologies Applied Research Team (GTAR) XR team again. We are expanding the functionalities and use case scenarios of the prototype we developed last summer»

A green animated checkmark rotating in the style of playstation 1 games Accepted! «May 12, 2024»

«Our full-paper investigating how Blind and Low Vision People use scene description applications was accepted to CHI'24»

A pixel art yellow envelope sealed to be delivered to the conference with a stamp of a small canadian maple leaf Submitted! «Apr 15, 2024»

«We submitted a paper to ASSETS'24 where we present designs for accessible forms of nonverbal cues in VR for Blind and Low Vision people»

A pixel art yellow envelope sealed to be delivered to the conference. It has a small stamp with a hut Submitted! «Sep 15, 2023»

«We submitted a paper to CHI'24 where we investigate how Blind and Low Vision people use applications like SeeingAI»

A blue print of a barchart with an animation where the bars in the barchart grow and become small in a cycle Patent! «Aug 23, 2023»

«During my internship in the GTAR XR team at JPMorganChase we submitted a patent on an accessible interactive technique for data analysis»

A pixel art silver coin with the letters JPM in the center. The letters desintegrate and restore in a cyclical manner. Internship! «Jun 03, 2023»

«I joined the JPMorganChase Global Technologies Applied Research Team (GTAR) XR team, lead by Blair MacIntyre. I worked on accessible immersive data analytics for Blind and Low Vision People»

Mr.R LV 9001